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AI Insights · Timothy · April 2022

Top 5 Fashion Games on Android in Denmark: Q1 2022

Discover the performance trends of the top 5 fashion games on Android in Denmark during Q1 2022, including downloads, revenue, and active users.

Top 5 Fashion Games on Android in Denmark: Q1 2022

In Q1 2022, the top 5 fashion games on Android in Denmark showcased varied performance trends in terms of downloads, revenue, and active users. Let's delve into the specifics of each game.

Outfit Makeover from Supersonic Studios LTD saw fluctuating weekly downloads, peaking at around 1.4K in mid-February. The game's weekly revenue reached approximately $10 in the last week of January, with a notable dip to $3 by the end of March. Active users showed a general increase early in the quarter, peaking at 2.6K in late February, before stabilizing around 1.7K towards the end.

Hair Challenge by Rollic Games maintained a steady download rate, with weekly figures hovering around 700, though dropping to 462 by the end of March. Weekly revenue remained negligible until the last week of March, when it recorded $6. Active user numbers gradually decreased from 5.3K at the start of January to 3.8K by the end of March.

Love Fantasy: Match & Stories from Long-WINd experienced moderate weekly downloads, starting at around 1.5K at the end of December and declining to 402 by the end of March. Weekly revenue showed an upward trend, reaching a peak of $129 by the end of March. Active users also witnessed a decline, starting from 3K at the end of December and dropping to 1.4K by the end of the quarter.

Makeup Artist: Makeup Games from FunLanding Game Studio had varied weekly downloads, peaking at 1K in early January and gradually decreasing to 319 by the end of March. The game's revenue remained relatively stable, ranging between $15 and $31 throughout the quarter. Active users started at 1.7K and saw a decline to 1K by the end of March.

Project Makeover from Magic Tavern, Inc. showed stable weekly downloads, starting at 1K at the end of December and decreasing to 246 by the end of March. The game’s weekly revenue was robust, peaking at around $4K at the end of December and stabilizing at approximately $2.5K by the end of March. Active users remained relatively high, starting at 5.3K and ending at 3.7K.

These insights are derived from Sensor Tower's data. For a deeper analysis, more detailed insights can be found on Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022